Voxellancer
0.3
A game about voxels in space
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propertydirectory.h
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#pragma once
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#include <string>
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class
PropertyDirectory
{
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public
:
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PropertyDirectory
();
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PropertyDirectory
(
const
std::string& path);
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void
read();
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protected
:
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std::string m_path;
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};
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PropertyDirectory
Definition:
propertydirectory.h:12
src
property
propertydirectory.h
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