12 virtual void bind()
override;
14 apikey apiCreateSquad(apikey leader);
15 int apiJoinSquad(apikey squad, apikey ship);
17 int apiCreatePatrolWaypointsTask(apikey squad);
18 int apiAddPatrolwWaypointPoint(apikey task,
const glm::vec3& point);
20 int apiCreateDefendAreaTask(apikey squad,
const glm::vec3& point,
float range);
21 int apiAddDefendAreaPoint(apikey task,
const glm::vec3& point);
Definition: gameplayscript.h:17
Definition: bindings.h:13
Definition: squadbindings.h:6