Voxellancer
0.3
A game about voxels in space
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voxelparticlefuturecheck.h
1
#pragma once
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class
VoxelCluster
;
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struct
VoxelParticleData
;
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class
VoxelParticleFutureCheck
{
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public
:
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static
bool
intersectsIn(
const
VoxelParticleData
& particle,
float
futureSecs,
const
VoxelCluster
& against);
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};
VoxelParticleData
Definition:
voxelparticledata.h:7
VoxelCluster
Definition:
voxelcluster.h:21
VoxelParticleFutureCheck
Definition:
voxelparticlefuturecheck.h:6
src
voxeleffect
particlechecks
voxelparticlefuturecheck.h
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