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virtual void | bind () override |
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std::string | apiGetFaction (apikey ship) |
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int | apiSetFaction (apikey ship, const std::string &faction) |
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float | apiGetFactionRelation (const std::string &factionA, const std::string &factionB) |
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int | apiSetFactionRelation (const std::string &factionA, const std::string &factionB, float friendliness) |
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apikey | apiOnAiTaskFinished (apikey aiTask, const std::string &callback) |
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apikey | apiCreateFlyToTask (apikey ship) |
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int | apiSetTargetPoint (apikey flyToTask, const glm::vec3 &point) |
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apikey | apiCreateFightTask (apikey ship) |
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int | apiAddFightTaskTarget (apikey flyToTask, apikey worldObject) |
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apikey | apiTaskExecutor (apikey aiTask) |
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The documentation for this class was generated from the following files:
- src/scripting/bindings/aibindings.h
- src/scripting/bindings/aibindings.cpp