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Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
| DirectSuicideTask (BoardComputer *boardComputer, WorldObject *target) | |
| void | setTarget (WorldObject *target) |
| virtual void | update (float deltaSec) |
Public Member Functions inherited from AiTask | |
| AiTask (BoardComputer *boardComputer) | |
| BoardComputer * | boardComputer () |
| virtual bool | isFinished () |
| Handle< AiTask > & | handle () |
Public Member Functions inherited from Scriptable | |
| int | scriptKey () const |
| void | setScriptKey (int key) |
| bool | isScriptLocal () const |
| void | setScriptLocal (bool local) |
Protected Attributes | |
| Handle< WorldObject > | m_target |
Protected Attributes inherited from AiTask | |
| Handle< AiTask > | m_handle |
| BoardComputer * | m_boardComputer |
Protected Attributes inherited from Scriptable | |
| int | m_key |
| bool | m_local |
Additional Inherited Members | |
Static Public Attributes inherited from Scriptable | |
| static const int | INVALID_KEY = -1 |