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Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
| Line (const glm::vec3 &a, const glm::vec3 &b) | |
| const glm::vec3 & | a () const |
| void | setA (const glm::vec3 &a) |
| const glm::vec3 & | b () const |
| void | setB (const glm::vec3 &b) |
| virtual bool | intersects (const Sphere &sphere) const override |
| virtual bool | nearTo (const TAABB< int > &aabb) const override |
| virtual bool | containedBy (const TAABB< int > &aabb) const override |
Protected Attributes | |
| glm::vec3 | m_a |
| glm::vec3 | m_b |