Voxellancer  0.3
A game about voxels in space
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Splitter Class Reference
Collaboration diagram for Splitter:
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Public Member Functions

void split (std::vector< std::shared_ptr< SplitData >> &splits)
 
std::list< WorldObject * > & splitOffWorldObjects ()
 

Protected Member Functions

WorldObjectcreateWorldObjectFromSplitOff (std::shared_ptr< SplitData > split)
 
void removeExtractedVoxelsFromEx (std::shared_ptr< SplitData > split)
 

Protected Attributes

std::list< WorldObject * > m_splitOffWorldObjects
 

The documentation for this class was generated from the following files: