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| TextFieldHudgetVoxels (TextFieldHudget *textFieldHudget, const glm::vec3 &direction, float scale=0.5f, const std::string &text="", FontSize fontSize=FontSize::SIZE5x7) |
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void | setText (const std::string &text) |
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void | update (float deltaSec) |
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void | draw () |
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virtual bool | isAt (const Ray &ray) const |
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float | width () |
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float | height () |
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float | scale () |
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const glm::vec3 | offsetToCenter (bool upper, bool left) const |
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const glm::vec3 | upperLeft () const |
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const glm::vec3 | lowerLeft () const |
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const glm::vec3 | upperRight () const |
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const glm::vec3 | lowerRight () const |
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glm::vec3 | worldPosition () const |
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glm::quat | worldOrientation () const |
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FontSize | m_fontSize |
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TextFieldHudget * | m_textFieldHudget |
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std::string | m_text |
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VoxelFont * | m_voxelFont |
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glm::vec3 | m_direction |
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float | m_width |
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float | m_height |
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float | m_scale |
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float | m_offset |
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The documentation for this class was generated from the following files: