Voxellancer  0.3
A game about voxels in space
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VoxelExplosionGenerator Member List

This is the complete list of members for VoxelExplosionGenerator, including all inherited members.

createAngularSpeed() (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
createDirectionalSpeed() (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
createLifetime() (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
createScale() (defined in VoxelExplosionGenerator)VoxelExplosionGeneratorprotected
m_color (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_count (defined in VoxelExplosionGenerator)VoxelExplosionGeneratorprotected
m_creator (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_emissiveness (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_force (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_forceRandomization (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_impactVector (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_lifetime (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_lifetimeRandomization (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_particleAngularBaseForce (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_particleAngularDampening (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_particleBaseForce (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_particleDampening (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_position (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_radius (defined in VoxelExplosionGenerator)VoxelExplosionGeneratorprotected
m_scale (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
m_scaleRandomization (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
setColor(int color) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setCount(int count) (defined in VoxelExplosionGenerator)VoxelExplosionGenerator
setEmissiveness(float emissiveness) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setForce(float force, float randomization=0.0f) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setImpactVector(const glm::vec3 &impactVector) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setLifetime(float lifetime, float randomization=0.0f) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setOrientation(const glm::quat &orientation) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setPosition(const glm::vec3 &position) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
setRadius(float radius) (defined in VoxelExplosionGenerator)VoxelExplosionGenerator
setScale(float scale, float randomization=0.0f) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBase
spawn() (defined in VoxelExplosionGenerator)VoxelExplosionGenerator
VoxelExplosionGenerator(const VoxelCluster *creator) (defined in VoxelExplosionGenerator)VoxelExplosionGenerator
VoxelParticleSpawnBase(const VoxelCluster *creator, char *dampeningName, char *angularDampeningName, char *baseForceName, char *angularBaseForceName) (defined in VoxelParticleSpawnBase)VoxelParticleSpawnBaseprotected
~VoxelExplosionGenerator() (defined in VoxelExplosionGenerator)VoxelExplosionGeneratorvirtual