Voxellancer  0.3
A game about voxels in space
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WorldObjectModification Class Reference
Collaboration diagram for WorldObjectModification:
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Public Member Functions

 WorldObjectModification (WorldObject *worldObject)
 
WorldObjectworldObject ()
 
void removedVoxel (const glm::ivec3 &pos)
 
const std::vector< glm::ivec3 > & removedVoxels ()
 

Protected Attributes

WorldObjectm_worldObject
 
std::vector< glm::ivec3 > m_removedVoxels
 

The documentation for this class was generated from the following files: