Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
WorldObjectModification (WorldObject *worldObject) | |
WorldObject * | worldObject () |
void | removedVoxel (const glm::ivec3 &pos) |
const std::vector< glm::ivec3 > & | removedVoxels () |
Protected Attributes | |
WorldObject * | m_worldObject |
std::vector< glm::ivec3 > | m_removedVoxels |