3 #include "property/property.h"
5 #include "display/rendering/visuals.h"
6 #include "sound/soundproperties.h"
8 #include "equipment/engine.h"
15 virtual const Visuals& visuals()
const override;
16 void setVisuals(
const Visuals& visuals);
24 virtual void update(
float deltaSec)
override;
Definition: enginepower.h:22
Definition: genericengine.h:11
Definition: soundproperties.h:5