Voxellancer  0.3
A game about voxels in space
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ElasticImpulseGenerator Class Reference
Collaboration diagram for ElasticImpulseGenerator:
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Public Member Functions

void parse (std::list< WorldObjectCollision > &worldObjectCollisions)
 
std::list< Impulse > & worldObjectImpulses ()
 

Protected Member Functions

void generateImpulse (VoxelCollisionParticipant &from, VoxelCollisionParticipant &to)
 

Protected Attributes

std::list< Impulsem_worldObjectImpulses
 

The documentation for this class was generated from the following files: