Voxellancer  0.3
A game about voxels in space
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InputConfigurator Class Reference

Public Member Functions

 InputConfigurator (std::vector< ActionKeyMapping * > *actions, SecondaryInputValues *secondaryInputValues, Property< float > *deadzone, HUD *hud)
 
void startConfiguration (InputClass inputClass)
 
bool isConfiguring ()
 
void update ()
 
void setActions (std::vector< ActionKeyMapping * > *actions)
 
void setSecondaryInputValues (SecondaryInputValues *values)
 
void setLastInput (InputClass inputClass, InputMapping lastInput)
 
const InputMappinglastInput (InputClass inputClass)
 

The documentation for this class was generated from the following files: