Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
WorldTreeNode * | root () |
WorldTreeGeode * | insert (WorldObject *worldObject) |
void | insert (WorldTreeGeode *geode) |
void | remove (WorldTreeGeode *geode) |
void | aabbChanged (WorldTreeGeode *geode) |
Protected Member Functions | |
void | extend (const IAABB &aabb) |
WorldTreeNode * | containingNode (const IAABB &aabb, WorldTreeNode *node) |
Protected Attributes | |
WorldTreeNode * | m_root |