Voxellancer
0.3
A game about voxels in space
|
Public Member Functions | |
WorldLogic (World &world) | |
void | update (float deltaSecs) |
DamageForwarder & | damageForwarder () |
Protected Member Functions | |
void | damageForwardLoop (std::list< DamageImpact > damageImpulses) |
Protected Attributes | |
World & | m_world |
Mover | m_mover |
VoxelCollisionAccumulator | m_voxelCollisionAccumulator |
ElasticImpulseGenerator | m_elasticImpulseGenerator |
ElasticImpulsor | m_elasticImpulsor |
Damager | m_damager |
DamageForwarder | m_damageForwarder |
DamageImpactGenerator | m_damageImpactGenerator |
SplitDetector | m_splitDetector |
Splitter | m_splitter |
Wrecker | m_wrecker |
GarbageCollector | m_garbageCollector |
VoxelHangman | m_voxelHangman |