Voxellancer  0.3
A game about voxels in space
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WorldLogic Class Reference
Collaboration diagram for WorldLogic:
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Public Member Functions

 WorldLogic (World &world)
 
void update (float deltaSecs)
 
DamageForwarderdamageForwarder ()
 

Protected Member Functions

void damageForwardLoop (std::list< DamageImpact > damageImpulses)
 

Protected Attributes

Worldm_world
 
Mover m_mover
 
VoxelCollisionAccumulator m_voxelCollisionAccumulator
 
ElasticImpulseGenerator m_elasticImpulseGenerator
 
ElasticImpulsor m_elasticImpulsor
 
Damager m_damager
 
DamageForwarder m_damageForwarder
 
DamageImpactGenerator m_damageImpactGenerator
 
SplitDetector m_splitDetector
 
Splitter m_splitter
 
Wrecker m_wrecker
 
GarbageCollector m_garbageCollector
 
VoxelHangman m_voxelHangman
 

The documentation for this class was generated from the following files: