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Voxellancer
0.3
A game about voxels in space
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Public Member Functions | |
| WorldLogic (World &world) | |
| void | update (float deltaSecs) |
| DamageForwarder & | damageForwarder () |
Protected Member Functions | |
| void | damageForwardLoop (std::list< DamageImpact > damageImpulses) |
Protected Attributes | |
| World & | m_world |
| Mover | m_mover |
| VoxelCollisionAccumulator | m_voxelCollisionAccumulator |
| ElasticImpulseGenerator | m_elasticImpulseGenerator |
| ElasticImpulsor | m_elasticImpulsor |
| Damager | m_damager |
| DamageForwarder | m_damageForwarder |
| DamageImpactGenerator | m_damageImpactGenerator |
| SplitDetector | m_splitDetector |
| Splitter | m_splitter |
| Wrecker | m_wrecker |
| GarbageCollector | m_garbageCollector |
| VoxelHangman | m_voxelHangman |